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Steampuff: Phinnegan's Factory Activation Code [full Version]





















































About This Game OriginsPhinnegan's Factory is set in an original universe, The Sky-High City of Steampuff – first created by Steelehouse. We are a small studio of artists, animators and gamers working in Tulsa, OK and we've been making content for other folks for the last 17 years. For a very long time, we'd wanted to make an animated series – in 2012, we did. We created the Sky-High City of Steampuff and in doing so, created a lot of artwork and lore. When we decided to make our first game, we knew our universe and its unique aesthetic would be a fantastic VR experience – so Phinnegan's Factory was born.Features• BEAUTIFULLY CRAFTED - You'll experience an immersive world that is wholly unique, both in tone and style. Every detail has been painted and placed for you to explore.
• FRANTICALLY FUN GAMEPLAY - This isn't a game you can win by standing or sitting still. You'll need to duck, dodge, shimmy and leap out of danger.
• BREATH-TAKING LOCALES - Fight back the devious mechanical hordes in the sweltering Furnace Room, the moonlit Trainyard, and in the cavernous belfry of the Clocktower! 
• DUAL DISASSEMBLY - Experience twice the fabulous firepower with a Farraday Model 53 in each hand! Focus your fire or split your salvo while you expertly pace the perimeter … otherwise you are just doubling the danger of being a bad shot. 
• COVER SYSTEM - As decorated Rear Admiral Alexi Asminov famously said, “The best defense is a good sturdy something to hide behind.” Well now YOU can experience that maxim first hand with your very own “something" to cower behind. Trigger the hiding hole with a single shot. Enjoy your cowardice while it lasts.
• LOCAL LEADERBOARDS - Everything is more fun with friends, especially winning.
• IMAGINATIVE ENEMIES - You will face waves of mechanized monstrosities. Every robot is unique in design and function – each enemy has its own attacks and weaknesses.
• POWER-UPS - Ever wished for a little more oomph? Perhaps you’ve lamented the loss of health! The new power-up system gives you the flexibility and longevity necessary to face the factory and live longer … perhaps.
 1075eedd30 Title: Steampuff: Phinnegan's FactoryGenre: Action, IndieDeveloper:Mister AndersonPublisher:SteelehouseRelease Date: 29 Aug, 2017 Steampuff: Phinnegan's Factory Activation Code [full Version] *Edit: August 31st 2017So it finally happened! The game has been completed! While it's just two more levels that are similar to the original one, they are well designed, the difficulty is increased and they each have surprises. The graphics have also been improved. Either way, this game was worth the asking price when it was released last year, so now it's just that much of a better deal.*Edit: June 11th 2017While most bad reviews state that this game has been abandoned, that's not been proven yet. It's just taking the devs a VERY long time to update. The 1st major update is due this month (which will probably actually be a few months from now :P) and I am very excited to play it. Either way, even if the game wasn't updated, it's STILL worth the asking price in its current state. I know there are many games in this genre for VR, but when the presentation and game mechanics are as good as this game's, it needs to be aknowledged. Sadly, this remains one of the most underrated VR games.*Original reviewUnfortunately, just like Space Pirate Trainer, this is much more of a demo right now, than a full game. However, and much more importantly, this is the most fun I've had with the Vive since Space Pirate Trainer! To top it off, the visuals and audio are technically and artistically astonishing! I follow VR news daily and I'm shocked that I haven't seen any articles about this game yet. BUY IT NOW!. UPDATE 9\/6\/17: The game is now complete and full review forthcoming. I have to say that I am very impressed that the devs kept their word and finally completed the project.Appears to have been abandoned by Devs. Single level, I'd love to play more (would pay more for episodic levels) but there have been no word from Devs in almost 6 months.. Leaving my positive review below so you can see why I recommended it before, but it's been months now without a word from the devs so for now I must change my review to negative because this appears to have been abandoned. Will update to positive if this changes.UPDATE: So they did release an update back in december, but it really wasn't very substantial especially when you consider it took about 5 months to come out. And here we are 4 months later and once again silence from the devs. At this rate it'll be a LONG time before this game really reaches a recommendable state, especially now with more and more quality VR games coming out to spend your hard earned cash on instead.OLD REVIEW:This game is really fun. The art style is great, unique and it feels really polished. Even with just the 3 different enemies it already feels like a decent amount of variety. I love how it really keeps you moving. The difficulty quickly increases from round to round which is a HUGE plus for me. I love Space Pirate Trainer but I do hate having to sit through 15 minutes of "easy mode" before it finally starts to get challenging and fun. Also I'm really digging the main type of enemy's weapon. They give you a short warning and then shoot out a constant beam. It ends up almost being like security lasers a la unseen diplomacy or old spy films but now you're having to duck and weave through them whilst shooting robots. Loads of fun. It also has a cool reload mechanism that plays off of a risk and reward type model, the time it takes to reload exponentially grows the longer you wait to do so. All this really helps set it apart in a sea of wave shooters for VR and given its extremely fair price tag of $10 I'd definitely recommend this bad boy even in its current state but also can't wait for future content.. A ton of work went into the aesthetics and the style really shines. However some work on gameplay and adding more enemies is needed. For instance, allowing the player to duel wield and reducing the cooldown would ramp up the fun factor.. *Post Early Access Review* Well holy crap, the full game finally got released. You can see my earlier review below, but now that the game is out of EA I can change my recommendation to "Yes". The game is still a stand-your-ground wave shooter, which many people do not care for and are fatigued over, but it also isn't as expensive as most. For only $10, it's a very polished shooter with a very nice steampunk theme to it which I really like. One of the best parts of it is the local leaderboard that asks for the player's initials after every round, which makes this a great party game. My only suggestion (other than add some new weapons) would be to add in a Daily Local Leaderboard or something. Many of us will get all of the top 10 highest scores as we own this game and our VR stuff, but for the people that come over to parties and such, they are going to be new to VR and this game, so it's going to be very tought for them to even beat our lowest score on the leaderboard. Let us start with a clean slate so that friends and family have a chance.*Early Access Review* The visuals and steampunk theme are great, the shooting feels fine, the audio is cool, the enemy types are enteresting, but I still can't recommend this game as it seems that the devs have moved on. I made a post on the Steam discussions about this and they even responded talking about how they are still working on it, but that was months and months and months ago. Back when I first got this, standing, wave based shooters were par for the course in VR and this one was one of the more interesting ones, but now half way through 2017 that's just not the environment. We have shooters like Arizona Sunshine, Sairento, Serious Sam, Raw Data, Onward, Dead Effect 2, and much more.

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